10 actions in 4 pieces of software · ranked by words, meaning and measured trust · 551 ms
- 1unity-mcp-serverfound in code, not yet checkedno passport yet
- unity_execute_code
Compile and run bare C# statements inside the Unity Editor via Roslyn/AssemblyBuilder. Returns a job_id immediately — poll unity_get_code_result for completion (compile takes ~2-10s). Code rules: bare statements only (wrapped into static Run(); UnityEngine/UnityEditor/System/LINQ usings included); '
- unity_attach_script
Attach a MonoBehaviour class to a GameObject (Undo-able). Script must be compiled — no compile errors in console. Args: object_path ('Player'), script_class ('PlayerController'). Fails with hint if the class is not found (typo? not compiled yet?) — read the error.
- unity_ping
Check whether the Unity Editor bridge is reachable and report Unity/editor versions. Use when: before any other Unity tool, or when calls fail with connection errors. Don't use when: you already have a fresh successful response — skip re-pinging.
- unity_execute_code
- 2Unity MCP Serverfound in code, not yet checkedno passport yet
MCP serverAnkleBreaker-Studio/unity-mcp-server
- unity_packages_search
Search for Unity packages in the registry.
- unity_mppm_create_scenario
Create an MPPM ScenarioConfig asset programmatically. Unity 6+ (MPPM 2.0).
- unity_redo
Redo the last undone operation in Unity Editor.
- unity_queue_info
Queue depths, agents and results. Plugin metrics: http, httpCommands (admission), completedResults (cost/evictions), historyNotifications (backlog), historyPersistence (file limits/failures). Reset on reload. serverAgentState: Node agent/identity limits, leases, evictions. Accounted bytes are not he
- unity_execute_code
Run C# in the Unity Editor with Unity API access. Return a small JSON result. If an error has executionCompleted=true, the code already ran; inspect its effects before retrying.
- unity_packages_search
- 3Unity-MCPfound in code, not yet checkedno passport yet
MCP serverTSavo/Unity-MCP
- query
- 4Unity MCP Serverfound in code, not yet checkedno passport yet
MCP serverrachitkumarrastogi/unity-mcp-server
- read_agent_docs
Read .agents/AGENT.md and optionally REPO_UNDERSTANDING.md.
- read_agent_docs
Labels are the instruments' verdict and are never changed by ranking. Agents and robots get this same answer as JSON at /api/v1/find?q=…&answer=1 and through the MCP server.