The request asks what to use for creating plugins, and no specific product is named, so the candidates are those whose sources show plugin-creation tooling. OpenAI's Codex ships a plugin-creator action that scaffolds plugin directories with a required .codex-plugin/plugin.json 1. Anthropic's source indexes a create-plugin slash command and a create-cowork-plugin guide for building plugins from scratch 3. WordPress.com's developer resources cover WordPress plugin architecture, hooks and activ
A question back: Which platform or framework are the plugins for (for example Codex, WordPress, Capacitor, Minecraft or another)?
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OpenAI Codexopenai.comverified and signed
Its plugin-creator action scaffolds Codex plugin directories with the required .codex-plugin/plugin.json manifest 1.
official:MCP server · mcp-extensionsAPI · OpenAI APISDK · openailibrary · OpenAICLI · openai-whisper+177 community tools built for it
for agents: plugin-creator · skill-creator · cli-creator
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WordPress.com Developer Resourceswordpress.comverified and signed
Its wp-plugin-development guide covers WordPress plugin architecture, hooks, and activation, deactivation and uninstall handling 4.
+96 community tools built for it
for agents: wp-plugin-development · create_post · create_page
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Capawesomecapawesome.ioverified and signed
Its capacitor-plugin-development guide covers scaffolding and maintaining Capacitor plugins from scratch 8.
official:MCP server · io.capawesome/mcpMCP server · io.capawesome/capacitor-mcpMCP server · io.capawesome/ionic-framework-mcp
for agents: capacitor-plugin-development · capacitor-plugins · capacitor-app-creation
Sources
- 1babysit-pr — openai/codexskills.sh · read 2026-10-29
- 3Home \ Anthropicanthropic.com · read 2026-10-29
- 4WordPress.com Developer Resourcesdeveloper.wordpress.com · read 2026-10-29
- 8The Mobile App Platform for Modern Teams - Capawesomecapawesome.io · read 2026-10-29
For agents: the 10 actions behind this answer
plugin-creator · plugin-creator verified and signed
Create and scaffold plugin directories for Codex with a required `.codex-plugin/plugin.json`, optional plugin folders/files, and baseline placeholders you can edit before publishing or testing. Use when Codex needs to create a new local plugin, add optional plugin structure, or generate or update re
minecraft-plugin-development · minecraft-plugin-development verified and signed
Use this skill when building or modifying Minecraft server plugins for Paper, Spigot, or Bukkit, including plugin.yml setup, commands, listeners, schedulers, player state, team or arena systems, persistent progression, economy or profile data, configuration files, Adventure text, and version-safe AP
plugin-dev/command/create-plugin · plugin-dev verified and signed
Slash command /create-plugin (in the plugin-dev plugin)
wp-plugin-development · wp-plugin-development verified and signed
Use when developing WordPress plugins: architecture and hooks, activation/deactivation/uninstall, admin UI and Settings API, data storage, cron/tasks, security (nonces/capabilities/sanitization/escaping), and release packaging.
createPluginRun · Netlify's API documentation verified and signed
This is an internal-only endpoint.
expo-module · expo-module verified and signed
Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo. Not
create_entities · Neo4j MCP Clients & Servers found in code, not yet checked
Create multiple new entities in the knowledge graph.
capacitor-plugin-development · capacitor-plugin-development verified and signed
Guides the agent through creating and maintaining Capacitor plugins from scratch. Covers scaffolding a new plugin project, designing the TypeScript API, implementing native iOS (Swift) and Android (Java/Kotlin) bridges, implementing the web layer, defining TypeScript type definitions, plugin configu
godot-plugin · godot-plugin verified and signed
Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Triggers on Godot-related requests like inspecting scenes, creating nodes, taking screenshots, testing gameplay, or con
create_product · Shopify (Activepieces) verified and signed
Create Product — Create a new product.
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