The request names "phaser", a 2D HTML5 game framework, but none of the candidate sources is a Phaser page: GitHub's page only shows its general developer platform and a game-engine skill for HTML5/Canvas/WebGL game building 111, which is the closest fit for building browser games. None of the candidates is a Phaser product itself, so please confirm whether you want the Phaser framework or a related tool.
A question back: Do you want the Phaser HTML5 game framework itself (which is not among these sources), or a general tool for building browser games like Phaser?
- 1
GitHubgithub.comverified and signed
A developer platform whose indexed game-engine skill covers building web-based games with HTML5, Canvas, WebGL and JavaScript 11.
official:CLI · github-mcp-serverskill · add-community-extensionskill · git-commitskill · acquire-codebase-knowledge+2,563 community tools built for it
for agents: game-engine · fluentui-blazor · github-release
Sources
- 1GitHub · Change is constant. GitHub keeps you ahead. · GitHub · GitHubgithub.com · read 2026-10-29
- 11game-engine: declares "game-engine" (the record we read and signed)unfragile.ai · read 2026-10-24
For agents: the 10 actions behind this answer
game-engine · game-engine verified and signed
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers te
sentry-sdk-setup · sentry-sdk-setup verified and signed
Set up Sentry in any language or framework. Detects the user's platform and loads the right SDK skill. Use when asked to add Sentry, install an SDK, or set up error monitoring in a project.
javascript · @supabase/supabase-js verified and signed
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c-library · ruamel.yaml.clib verified and signed
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SVGO is a Node.js library and command-line application for optimizing vector images.
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