10 actions in 6 pieces of software · ranked by words, meaning and measured trust · 677 ms
skillquodsoler/unreal-engine-skillsrecord
- ue-ai-navigation
Use when writing Unreal Engine C++ AI — AI controllers, behavior tree nodes, blackboards, AI perception, navmesh pathfinding, EQS queries or Smart Objects. Also use when the user mentions 'AAIController', 'UBTTaskNode', 'ExecuteTask', 'FinishLatentTask', 'UBlackboardComponent', 'FBlackboardKeySelect
- ue-ai-navigation
skillunity-technologies/skillsrecord
- initialize-ai-navigation
Sets up and configures Unity AI Navigation, including NavMesh surfaces, agents, obstacles, and links. Use when the user asks about navigation meshes, pathfinding, patrol routes, or obstacle avoidance.
- initialize-ai-navigation
skilldpearson2699/swift-ios-skillsrecord
- swiftui-navigation
Implement SwiftUI navigation patterns including NavigationStack, NavigationSplitView, sheet presentation, tab-based navigation, and deep linking. Use when building push navigation, programmatic routing, multi-column layouts, modal sheets, tab bars, universal links, or custom URL scheme handling.
- swiftui-navigation
- 4blender-ue-bridgefound in code, not yet checkedno passport yet
- create_ue_maze
在 UE 中生成迷宫
- camera_orbit
相机环绕运镜: 围绕目标旋转 (经典 AI 影视运镜)
- add_ue_blueprint_variable
在 Blueprint 中创建变量
- get_both_scenes
同时获取 Blender 和 UE 的场景信息
- spawn_ue_actor
在 UE 场景中生成 Actor
- create_ue_maze
- 5ue-3d-ai-mcpfound in code, not yet checkedno passport yet
MCP server1968320838/ue-3d-ai-mcp
- text_to_ue_3d
Generate a 3D model from text description for Unreal Engine.
- text_to_ue_3d
- 6ue-mcp-studiofound in code, not yet checkedno passport yet
MCP serverdb-lyon/ue-mcp-studio
- ue_mcp
Unreal Editor actions through ue-mcp. action=search finds actions by intent (query);
- ue_mcp
Labels are the instruments' verdict and are never changed by ranking. Agents and robots get this same answer as JSON at /api/v1/find?q=…&answer=1 and through the MCP server.