10 actions in 9 pieces of software · ranked by words, meaning and measured trust · 615 ms
skillsickn33/agentic-awesome-skillsrecord
- unreal-engine-cpp-pro
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
- unreal-engine-cpp-pro
skillsickn33/agentic-awesome-skillsrecord
- cpp-pro
Write idiomatic C++ code with modern features, RAII, smart pointers, and STL algorithms. Handles templates, move semantics, and performance optimization.
- cpp-pro
skillquodsoler/unreal-engine-skillsrecord
- ue-cpp-foundations
Use when writing Unreal Engine C++ that touches the reflection system or core types: UCLASS, UPROPERTY, UFUNCTION, USTRUCT, UENUM, GENERATED_BODY, TObjectPtr, TWeakObjectPtr, TSharedPtr, FGCObject, TArray, TMap, TSet, TOptional, TVariant, DECLARE_DYNAMIC_MULTICAST_DELEGATE, AddDynamic, FName, FStrin
- ue-cpp-foundations
skilldstn2000/claude-unreal-engine-skillrecord
- unreal-engine
Comprehensive Unreal Engine C++ and Blueprint development assistant with deep project structure understanding. Use when helping with Unreal Engine projects, including: C++ gameplay programming, Blueprint development, input system configuration (Enhanced Input), Gameplay Ability System (GAS), project
- unreal-engine
skillgamedev-skills/awesome-gamedev-agent-skillsrecord
- unreal-cpp-gameplay
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing p
- unreal-cpp-gameplay
skilljeffallan/claude-skillsrecord
- cpp-pro
Writes, optimizes, and debugs C++ applications using modern C++20/23 features, template metaprogramming, and high-performance systems techniques. Use when building or refactoring C++ code requiring concepts, ranges, coroutines, SIMD optimization, or careful memory management — or when addressing per
- cpp-pro
- 7Unreal Engine MCPfound in code, not yet checkedno passport yet
MCP serverFFZackFair92/unreal-engine-mcp
- ue_cpp_class_create
Genera una classe C++ compilabile nel modulo del progetto.
- ue_build_start
Avvia la compilazione del modulo C++ del progetto (in background).
- ue_cpp_class_create
librarytree-sitter/tree-sitter-cpprecord4,901,455 downloads/month
- cpp
- 9claude-unreal-bridgefound in code, not yet checkedno passport yet
MCP serveraugust-batista/claude-unreal-bridge
- build-cpp
Build the project's C++ target via UnrealBuildTool. Required before the editor can open a project with stale C++ code.
- build-cpp
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