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design-action-combat
skilltested · static-verifiedscore 50/100signed passport ✓1,152 uses
Design, implement, tune, or test readable tactical action combat for web games. Use for attack timing, guard and dodge windows, hit contact, posture, lock-on, weapons, boss phases, combat feedback, and deterministic combat tests.
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design-action-combat
skill:mengto/skills/design-action-combat · published by mengto · source repository