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godot-camera-systems
skilltested · static-verifiedscore 47/100signed passport ✓518 uses
Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitio
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godot-camera-systems
skill:thedivergentai/game-dev-agentic-skills/godot-camera-systems · published by thedivergentai · source repository