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godot-composition

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Expert architectural standards for building scalable Godot GAMES (RPGs, Platformers, Shooters) using the Composition pattern (Entity-Component). Use when designing player controllers, NPCs, enemies, weapons, or complex gameplay systems. Enf

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godot-composition

skill:thedivergentai/game-dev-agentic-skills/godot-composition · published by thedivergentai · source repository