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godot-input-handling
skilltested · static-verifiedscore 47/100signed passport ✓493 uses
Expert patterns for input handling covering InputMap actions, InputEvent processing, controller support, rebinding, deadzones, and input buffering. Use when setting up player controls, implementing input systems, or adding gamepad/accessibi
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godot-input-handling
skill:thedivergentai/game-dev-agentic-skills/godot-input-handling · published by thedivergentai · source repository