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godot-multiplayer
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Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with Multiplay
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godot-multiplayer
skill:gamedev-skills/awesome-gamedev-agent-skills/godot-multiplayer · published by gamedev-skills · source repository