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godot-testing-patterns
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Expert testing decision trees for GdUnit4: unit vs scene vs CI gates, headless runners, snapshots, and mock networks. Use when choosing test layers, wiring CI, or validating signals/physics without beginner assert catalogs. Keywords: GdUnit
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godot-testing-patterns
skill:thedivergentai/game-dev-agentic-skills/godot-testing-patterns · published by thedivergentai · source repository